almost a hero guide reddit

Assuming you have all level 5 hero items, custom tailor will give you the following:Level 30, it gives 715K% dmg/gold/hpLevel 35, it gives 1.16M% dmg/gold/hpLevel 45, it gives 2.4M% dmg/gold/hpLevel 55, it gives 6.38M% dmg/gold/hpLevel 65, it gives 19.8M% dmg/gold/hpLevel 75, it gives 70.4M% dmg/gold/hpLevel 85, it gives 165M% dmg/gold/hpLevel 90, it gives 220M% dmg/gold/hp. Pick Vexx or Boomer, see the team discussion just below. Loads of grinding may be necessary. Based on prior GoG farming experience, I estimate being able to do that in about 4 days, which makes me think that it's possible to clear 4080 in about 5-6 days total I believe I have the findings needed to attempt an actual speedrun in the future, which means I'll be able to use some up to date data. Do not spend them in chests. This is usually when merchant items run out or don’t give a meaningful boost. The push from stage 600 to 795 will feel a bit hard and long. If you like to have active play sessions using time warps, broken teleporter should be near the top of tier 2 and lazy finger may or may not be useful. Bellylarf tanks, Vexx & Hilt dish out their ult combo, and Wendle & Hilt help keep ring damage relevant as long as possible. A solo Vexx strategy works due to her skill Gather Scraps, which allows her to reduce her upgrade cost when she gets kills up to a maximum of 90% 80% cost reduction. This makes him the world’s only Almost Shape-shifter. Auto TransmuterThis mythical will give you a ton of gold. If you get stuck in a loop trying to kill an epic boss, while the next major upgrade seems really far away, consider prestiging. Rushing Oy is not really needed, but if you do, I strongly recommend that you focus on the skills that boost his Scarecrow. Lots of people like this strat because they can do deep runs with it, but I find that he's too needy because you constantly need to be paying attention, and boomer doesn't really fill other roles in different teams. This genre is growing at a break-neck pace, be part of the revolution! And he is... ♥ Thanks to the beta guys for the brainstorming sessions. When you get a hero item to mythical, it'll double the effect. ". You can tell if you used your time warp too late when you're gaining no stages and your heros are insta-dying. Maxing all hero items is mostly for going beyond 4080, which isn't even an official goal. Nova is the least necessary of the 3. There's plenty of really good deals being offered throughout the game, but as of patch 3.7, the best offer (by a VERY large margin) is to boost your scrap mine. Once you're past about 3000, you can even start using random spells on the 3. I am not sure where in the run a speedclearing setup starts dying too often to be viable, but I know that it's going to be somewhere around 3700. The idea is that if you can get to 470 in a 10 minutes (with 1 time warp used), or get to 500 in 1 hour with 3 time warps, you'd be better off doing the three 470 runs, as you'll get more mythstones. Max Loose Change and spend the rest of your points in Easy Targets. The cap is 1,500% prestige bonus, and you should keep them until you hit the cap. Vexx, Sam, and Ron make for a very good 3-hero team. It's entirely possible that I will be making such a video for 3.0 as well, but not likely this early into the patch, as GoG changes have been teased by the developers for a while now. (late game is an exception.) If you start a timewarp from the start and prestige when it ends, you're definitely being inefficient, especially at this portion of the game. As such, I recommend the following once you are at stage 422: Ring: Lightning with rash, bounce, energy (start) or zap (end). Free exploiter & Goblin Lure are effectively gold gain, so leveling them while they're cheap will help all future runs. If you found one you really like, post it below and it could be the next big thing. Max everything. Be aware these two are more expensive than your average mythical to level, so I would focus on this after maxing the tier 2 mythicals. You'll easily nab your 4th slot, go ahead and roll on it, but still focus on getting that good foundation with your first three mythicals. After a bunch of levels, reroll your artifacts (they're still cheap) and get them to a higher QP. I recommend starting the time warp to take you to your optimal ending point (requires some trial and error to time it right for your situation) and I recommend including Bellylarf to keep your heroes alive for ulting. Once you have all 35 artifact slots open, spend them on epic chests. He’ll attempt to be a majestic horse and become half donkey, half alpaca. Spend your mythstones to level up your regular artifacts. I found the best approach to leveling mythicals being only putting a 10% drop into them whenever I could get a few levels really cheap. If I were to do it again, I would do the following: Get all hero items and used dps/tanks to legendary (5 stars), Get all Damage & Gold hero items to Mythical (6 stars), Level your main and secondary DPS to mythical (Hilt, then Wendle), Get all your HP hero items to mythical (6 stars), Debate between spending scraps on trinkets or on the rest of your heros. It's now clear that trinkets are more of a late game mechanic, so I think it's a good time to write one now, at least an attempt of a guide. Maybe wait to see what other people like, that way you can follow their strategies. Then you can roll off any prestige bonus on your lowest quality artifact first and hope for more. Likewise, you may choose to do a few time challenges at some point, but other than that, try to stick to a routine of GoG farming for as long as possible. Make sure to start leveling it when you unlock it. The only times non-ring based teams are preferred are for those who are practically at the end of the game. There's an entire 1/3 section of the game you haven't seen. At the beginning, the effects are impossibly small, overshadowed by your current artifacts, and any mythicals you may have leveled. Just keep them a good 1-2 slots ahead of what you can actually afford to craft in mythstones. Tip #2 - Reroll your artifacts to make them stronger. Boomer-Ring Variant: I tried this once, and it worked okay. 1 Background Story 2 Personality 2.1 His lifetime of hard work, training, studying - and ultimate dismal failure – has made him grouchy, bitter and angry. Just like any other idle game, you can prestige to start over from stage 1, this will earn you a currency. He might try to transform into a bear and become a teddy bear. If you’re not familiar with the artifact system in games like Tap Titans 2 then here’s a quick summary of how it works. Lenny - for Rotten Tomato debuff skill, use the ult similar to tam above. It costs 520M to level it, and it was giving me 725M% damage. I have no idea what Gates of Gog are. Should you just reroll and keep going and hope for the best? Almost A Hero is an RPG clicker game where a bunch of the most useless idiots embark on a quest to be slightly less useless idiots. If you are still unsure who is a better pick, you can always check out King's raid Wiki or King's raid forum guide for individual heroes or Reddit's guide section ... AS ME. Life BoatAgain, HP isn't important for ring strats. If you prefer to leave your phone on and to the side while doing other things, broken teleporter isn't important, but lazy finger is useful. Created Jan 7, 2017. If I were to do it again, I'd be more choosy about which trinkets I used, and if I didn't like any, I'd just equip the most useful, and level them a few times, spending no more than 200 scraps per trinket. I can't take any credit for anything, especially this strategy, but this is what I found most effective for getting stronger. Great if you just want to let rash rune do its thing and check back once in a while, level heros, allocate skills, go afk again. However, this may end up giving you an overall weaker waveclear. If you have neither, it's only fast, but not great at pushing. The trinkets you're going to be using at this point are a bit demanding. In the meantime I stand by this guide as being solid for optimization. Trinkets - Where you throw away your gems and scraps. 19:40. I was stuck in chapter 5 for almost 3months before moving up to chapter 6 n by then when i finally T2 all my heroes. This subreddit is for lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. Day 1 - Stage 795 (about 10-12 hours in my testruns), New comments cannot be posted and votes cannot be cast, More posts from the AlmostAHero community. Don't hold onto them because you happen to like them, they will get way stronger if they're of a higher quality. If you Oy is underleveled, and your Scarecrow dies, it will become apparent to you just how bad this would have been in any other build, so make sure that you don't push your luck. Then once killing waves starts to get slow, you use a golden horseshoe. At this point in time, you are going to want the following: A set of 5 forged trinkets (specifics to follow). And now the skills in order to max for this team )Old Crucible needs a high leveled perfect quasi to shine, as that would mean most of your maxed stats are on as few artifacts as possible, allowing for as many Common artifacts. You may choose to drop into adventure for about an hour or two every day, just to smash your way through hundreds of levels and get the free gems and scraps to upgrade your heroes and items for further GoG strength. I would imagine it's as you said, get as 25-30 of them to common and then rerolling the final 5-10 and hope for the best. ALMOST A HERO. If you haven't opened all 35 artifact slots, don't waste mythstones on your first mythical. Once your artifact slots start getting difficult to fill out with crafts, you may choose to buy more chests, at a moderate rate. Beyond stage 795, you may as well drop adventure and go all in on GoG to max mines. If you happen to find any of the following runes in your offer tabs, do whatever you can to buy them: "Cold Wind, Stinger, Nova". This is extremely quick and easily the most fun to play setup that I have ever tried. I got this strategy from others in discord, and honed it over multiple discussions with folks from there. As of patch 3.2, it is now possible to play Adventure while GoG is running in the background. Vexx & V - Gold earnings & treasure chest skills, Hilt, Vexx & V - Ultimates and ultimate related skills (increased duration) for clearing waves for faster progression and for killing bosses (Hilt, then Vexx) near the end of the run to get just that much further. Getting all the way from around 800 to 4080 in just 1-2 days may seem crazy, but with how incremental the game is, it's actually quite easy once your mines and hero items are leveled really hard. Farm with the above, and once in a while, when you are noticeably stronger, do a longer run to get adventure rewards. Can you give me a recommended order of which heroes to buy 1st? Whenever you start struggling with your HP to a rather extreme extent, start using the 4080 setup instead. Team choices: There are only two ideal choices for this stage of the game, b!solovexx (discord command from the #spamming channel). You can invest some, but don't waste it all like me! on damaging enemies, relying on abilities that deal raw damage and/or increase the damage potential of themselves New comments cannot be posted and votes cannot be cast, More posts from the AlmostAHero community. First of when u talking about hero combos thats works and the specifik team deatails, let me just sow how i want it to look ”Good team for pushing” ”Laxy speed run” Snd blablabla. These are the 3 best in slot Ice Ring runes. The result is that ring damage is useless and should be rolled off if possible. Keep at it, and know that by the time you hit level 70, things will go more quickly. I tend to buy a few 400 gem chests early on for the massive stat boosts, but otherwise, the 100 gem chests work well if you haven’t gotten all 3 items on Vexx somewhere around stage 400+. This is important to max because the last 4 levels give a ton of burst damage. They're too low leveled to be impactful. Mythical artifacts scale very poorly compared to regular artifacts. Almost A Hero has a unique artifact system, it doesn’t cripple players for having bad luck. This is awesome! Enjoy huge, thrilling battles. max City Thief, Emmet and Treasure Hunter (In that order). The idea is that time warp makes the end of the run quick, ult-focused and not so boring. I spent a while trying to figure out what this meant until I saw there were mines on the Shop page. Of course, if you want to spend some mythstones here, there's no harm in raise it to level 35 - 55, but I wouldn't go too high. REDDIT; By - - In Almost A Hero. Trinkets (Especially when mines are below level 40), Double Prestige (On those extra long runs, but this is generally not a great way to spend gems). You can take a little break and invest in a few other things here and there, especially if they're cheap and they will benefit you, but I recommend returning to custom tailor. You can easily achieve this build over time without spending money, as the game is rather generous with its premium currencies, but you likely will not achieve a perfect setup in a speedrun attempt. In this incremental RPG clicker game, you will meet a bunch of idle heroes, also known as the most useless idiots to walk this earth, who embark on a quest to be slightly less useless idiots. Only rash is needed, rest are nice to have.Team in order: Hilt, Bellylarf, Vexx, Wendle & VSkills: (this is the build I would use if I were in the 400's). This reduces his revive timer and gives you more gold overall. Leveling hero items and regular artifacts during your runs is the key to making it far on your runs. Read the Trinket Guide for specific instructions, but otherwise, go with whatever you get, and dont bother leveling too much of it, until you have the forged ones in the guide. Gold trinket farming isn't really that great in this setup anymore, with how grindy the last push to 4080 has become, but if you are struggling with the last bit, then here's how to do it: You start a bossfight popping a Ron ult, then wait until the boss has taken some damage, then pop V ult to increase gold drops, and let the trinkets do their thing. At level 91, Auto Transmuter will let you use auto tap without disabling the gold boosting effect. Turn absolute zeroes into slightly good heroes. I do not recommend wasting mythstones trying to roll off global damage to hero because that's an end game thing. Turn absolute zeroes into slightly good heroes. GoG farming wasn't fun to me because I have been through that whole thing several times before, so it had no real feeling of exploration to it, which kind of just made it feel lifeless and grindy. ... Official subreddit for Almost A Hero, an incremental/rpg game for Android and iOS where a bunch of useless idiots embark on a quest to become slightly less useless heroes (and, maybe, save the world). 2018-03-20: Various corrections 2017-12-29: Initial version, WIP. I made a video collaboration with Ljisen back in 2.8 where I showed myself speedrunning the entire game (1-1200 back then) in a good few days. Tam - For pushing, use most of the ults as follows: hilt, wait, tam, vexx, wendle. You have fast and cheerful on there twice. Hi, i just started playing today. Between 400 and 500, the ring stats to drop in effectiveness, and you may wanna switch your focus to heroes during this stretch. The Rest: The end is near.Once you get through the grind of maxing Blunt & Impatient, you should have an idea on how to tackle the rest of your mythicals. In the meantime, I may release smaller videos about the game at some point. It's better to invest the mythstones into the above for their known benefits. The thing to look out for is your next big upgrade. For a long time I used the strat without HR or AT. So mythical heros & hero items were introduced in the previous Summer 2017 update. Let the ring take you 90% of the way through the run. I have mine at level 65, and rerolls are 25M. They give permanent bonuses to stats, and can be collected every 21h for a small amount of currency. 2 Mines are unlocked in Adventure Mode and can be found at the Shop tab. 400 in adventure is too low to unlock these features. As a note, all 11 heros' items apply their stats whether you are using the heros or not. Typically at around stage 500 you may want to swap to focusing completely on Vexx over your ring. This guide explains some of the best options to take with regards to strategic decisions in the game. 4th & onwards Mythical slots as follows: 416, 461 487, 503, 527, 549, 557, 580, 596, 630, 654, 672. The use of ring in pre-500 can be softened somewhat if you are playing less intensively, and you can rely more on heroes for a smoother progression, ring is just great for its amazing cleartime and needing very few types of stats. 2017-12-14: Holiday Use this to slowly push your way through adventure while farming GoG, but keep in mind that leveling mines is your main priority. Up to five heroes and one ring can be used in this game mode at the same time. The setup is best played by spamming all 3 ultimates whenever they are off cooldown. Seriously, just do not even bother with it. Ron has studied animal transformation all his life, but his inability to to fully finish anything means he didn’t complete his training and consequently just doesn’t get it 100% right.

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